Showreel

Computer Graphics is allot of fun, and its great to see it all come together in a video but this 2 minutes was a culmination of 12months of learning 3D studio Max, college and commercial projects.

scene list:

  1. In game (unreal tournament) visualisation of 36 town houses and multi story building (thesis study)
  2. Minimalistic re interpretation of pantheon (arty)
  3. Donkey kong going rampid on a city street (animation)
  4. Hologram in botanical gardens (green screening)
  5. Interior Architectural Visualisation
  6. 3D skater in real video environment (camera matching & matt shaddow)
  7. extreem close up of eye (reflection composition)
  8. red cells and tadpoles (medical visualisation for drug company)

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Posted in 3D

BA Hons Thesis Presentation – What is the most effective method for communicating an architectural visualisation in the development application phase

Bachelor of Arts Honsors Thesis Presentation – 2004 SAE Institue & Middlesex University – 1st Class Hons

Question: What is the most effective method for communicating an architectural visualisation in the development application phase

Statement: Exploration and critical analysis of methods for communicating an architectural visualisation

A blast from the past, i had this dusty DVD sitting around so i thought i’d share. Will include the Thesis in the next few days below, feel free to email me if don’t re post it.

Its Qualitative Research with Action Research using Soft Systems Methodology

Thech part of the presentation includes 36 town houses and a 6 story building modeled in 3D studio Max and rendered and presented in Unreal Tournament 2004. Tested with Town Planers and Architects.